AI Insights · Timothy · January 2025
Performance of Top Stickman Games in New Zealand, Q4 2024
Explore the performance trends of top Stickman games on a unified platform in New Zealand during Q4 2024, highlighting weekly downloads, revenue, and active users.
In the fourth quarter of 2024, the top Stickman games on a unified platform in New Zealand showed varied performance trends. Here’s a breakdown of the key metrics for each game, based on data from Sensor Tower.
Stickman Hook from MADBOX saw a fluctuating trend in weekly revenue, peaking at $59 in early October and closing the quarter with $7. Weekly downloads began with over 1K and remained relatively stable, ending December close to the initial figures. Active users started at 4.2K, dipped mid-quarter, and climbed back to around 4K by year-end.
Supreme Duelist experienced modest revenue early in the quarter, with the highest being $14 in mid-October, before tapering off to zero by December. Downloads were steady, starting at 964 and ending at 762. Active user numbers showed a gradual increase from 3K, peaking at 3.2K in late December.
Stick War: Legacy by Max Games Studios had a significant revenue spike to $636 in the week before Christmas. Downloads grew from 536 to 620, with active users following a similar upward trend from 1.5K to 1.7K by the end of the quarter.
Stickman Party: 4 Player Games saw revenue fluctuate, with a notable increase to $82 in mid-November. Downloads remained stable, closing at 399, while active users increased from 1.4K to 1.6K.
Epic Stickman: RPG Idle War had its highest revenue of $269 in mid-October, and although downloads had some ups and downs, they ended the quarter at 255. Active users grew steadily, peaking at 632 in mid-December before dropping to 359.
For more detailed insights and data, visit Sensor Tower's website.