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AI Insights · Timothy · January 2025

Performance of Top Stickman Games in New Zealand, Q4 2024

Explore the performance trends of top Stickman games on a unified platform in New Zealand during Q4 2024, highlighting weekly downloads, revenue, and active users.

Performance of Top Stickman Games in New Zealand, Q4 2024

In the fourth quarter of 2024, the top Stickman games on a unified platform in New Zealand showed varied performance trends. Here’s a breakdown of the key metrics for each game, based on data from Sensor Tower.

Stickman Hook from MADBOX saw a fluctuating trend in weekly revenue, peaking at $59 in early October and closing the quarter with $7. Weekly downloads began with over 1K and remained relatively stable, ending December close to the initial figures. Active users started at 4.2K, dipped mid-quarter, and climbed back to around 4K by year-end.

Supreme Duelist experienced modest revenue early in the quarter, with the highest being $14 in mid-October, before tapering off to zero by December. Downloads were steady, starting at 964 and ending at 762. Active user numbers showed a gradual increase from 3K, peaking at 3.2K in late December.

Stick War: Legacy by Max Games Studios had a significant revenue spike to $636 in the week before Christmas. Downloads grew from 536 to 620, with active users following a similar upward trend from 1.5K to 1.7K by the end of the quarter.

Stickman Party: 4 Player Games saw revenue fluctuate, with a notable increase to $82 in mid-November. Downloads remained stable, closing at 399, while active users increased from 1.4K to 1.6K.

Epic Stickman: RPG Idle War had its highest revenue of $269 in mid-October, and although downloads had some ups and downs, they ended the quarter at 255. Active users grew steadily, peaking at 632 in mid-December before dropping to 359.

For more detailed insights and data, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025